Roles


 * Logger: Collects wood
 * Miner: Collects ore
 * Gatherer: Collects food
 * Builder: Builds constructions
 * Architect: Places constructions
 * Fisher: Collects food - requires 15 Gatherer
 * Farmer: Collects food from farms - requires 30 Gatherer
 * Defender: Fights back enemies
 * Ranger: Fights enemies from range - requires 15 Defender
 * Soldier: Hits harder than defender - requires 30 Defender
 * Priest: Heals injured allies
 * King: Manages town recruits (NPC's) (Has to be voted)

Global Passives
As you increase your role levels you will gain passive bonuses to your character. These will be in effect regardless of what your current role is.


 * Logger: + Movement Speed,  + Resources
 * Miner: + Movement Speed,  + Resources
 * Gatherer: + Movement Speed, + Resources
 * Builder: + Health Regen, + Resources
 * Fisher : + Action Range, + Resources
 * Farmer : + Action Speed, + Health Regen
 * Defender : + Health, + Damage Reduction
 * Ranger : + Action Speed, + Action Range
 * Soldier : + Action Amount, + Health
 * Priest : + Health, + Health Regen

Passives Per level
maximum level as of now is level 50 for each role, total level is unlimited.


 * Logger: 0.05 Movement speed | 1 Resource Capacity
 * Miner: Movement speed: 0.05 | 1 resource capacity
 * Gatherer: Movement speed: 0.05 | 1 Resource Capacity
 * Builder: 1 Resource Capacity | 0.05 Health Regen
 * Fisher: Action Range: 0.05 |  1 Resource Capacity
 * Farmer: Action amount: 0.001 | Health Regen: 0.05
 * Defender: Damage Reduction: 0.0025 | Health: 3
 * Ranger: Bonus action amount: 0.001 | Range: 0.05
 * Soldier: Action amount: 0.1 | Health: 3
 * Priest: Health: 3 | Health Regen: 0.05

It is recommended to level all of those up, to level 50. And after that levelup resources which currently you can levelup unlimited amount of times.

The king role does not give a global passive. So unless you are using the role the majority of the time it isn't worth levelling up.

Role base stats
The base stats which each of the roles start off with.


 * Base Action Amount = the basic resource/damage/healing the role does.
 * Base Action Speed = the speed of the action which the role does (Lower is Faster, so higher is slower).
 * Base action range = the range at which an action can occur.

Logger

 * Base Action Amount: 1
 * Base Action Speed: 3
 * Base Action Range: 4
 * Action Amount Per Level: 0.25
 * Action Speed Per level: -0.02

Miner

 * Base Action Amount: 1
 * Base Action Speed: 3
 * Base Action Range: 4
 * Action Amount Per Level: 0.25
 * Action Speed Per level: -0.02

Gatherer

 * Base Action Amount: 1
 * Base Action Speed: 3
 * Base Action Range: 4
 * Action Amount Per Level: 0.25
 * Action Speed Per level: -0.02

Builder

 * Base Action Amount: 1
 * Base Action Speed: 3
 * Base Action Range: 7
 * Action Amount Per Level: 0.25
 * Action Speed Per level: -0.02

Fisher:

 * Base Action Amount: 1
 * Base Action Speed: 3
 * Base Action Range: 5
 * Action Amount Per Level: 0.25
 * Action Speed Per level: -0.02

Farmer

 * Base Action Amount: 1
 * Base Action Speed: 5
 * Base Action Range: 5
 * Action Amount Per Level: 0.25
 * Action Speed Per level: -0.02

Defender

 * Base Action Amount: 1
 * Base Action Speed: 3
 * Base Action Range: 4
 * Action Amount Per Level: 0.25
 * Action Speed Per level: -0.02
 * Damage Reduction Per Level: 0.0025

Ranger

 * Base Action Amount: 1
 * Base Action Speed: 3
 * Base Action Range: 12
 * Action Amount Per Level: 0.25
 * Action Speed Per level: -0.02

Soldier

 * Base Action Amount: 5
 * Base Action Speed: 3
 * Base Action Range: 6
 * Action Amount Per Level: 0.33
 * Action Speed Per level: -0.02
 * Damage Reduction: 0.0025

Priest

 * Base Action Amount: 2
 * Base Action Speed: 4
 * Base Action Range: 4
 * Action Amount Per Level: 0.25
 * Action Speed Per level: -0.06

King

 * Base Action Amount: 7
 * Base Action Speed: 3
 * Base Action Range: 6
 * Action Amount Per Level: 0.5
 * Action Speed Per level: -0.02
 * Damage Reduction Per Level: 0.005