Buildings

TownHall (building id 0)

House  - Generates Gold income

FishingHut  - Increases fisher slots  (Fisher Station)

Windmill - Increases  gatherer slots (Gatherer/Farmer Station)

WoodStorage - Increases Wood capacity

FoodStorage - Increases Food capacity

OreStorage - Increases Ore/Stone capacity

Farm - Increases farmer slots (Farmer Station)

LumberMill - Increases Logger slots (Logger Station)

StoneMason - Increases Miner slots (Miner Station)

Woodtower - Increases Defender slots (Defender/Ranger/Soldier Station)

Barracks - Increases Soldier slots (Defender/Ranger/Soldier Station)

Bowyard - Increases Ranger slots (Defender/Ranger/Soldier Station) Cost 1000 Wood

Wall - Used to protect the town!

Corner - Used as corner wall pieces

Gate - Gates that only players can go in and out of!

Temple - Increases priest slots (Defender/Ranger/Soldier Station)

Torch - Lights up the night